Gamification and AI:The dynamic duo revolutionizing e-learning

Authors

  • Dr. Narendrakumar and Pal Ratan Deep Singh Author

DOI:

https://doi.org/10.7492/rcrbdv54

Abstract

Gaming is becoming a fascinating method of teaching in learning management system across all global world. This research article is focussed on revealing all possible revolutionary aspects of Gamification and Artificial Intelligence in teaching learning process across global world. The effective integration of gaming activities with course curriculum has the potential to enhance students learning and knowledge acquisition in various discipline of studies. The study explores contemporary practices of gamification in education through the use of elements of gamification which enhances the teaching-learning capabilities among students. The synthesis of Artificial intelligence with Gamification in E-Learning results in real time evaluation with the analysis and monitoring of student’s achievements.  The findings reveal that gamification is widely used in education for diverse purposes, across various educational levels and fields, demonstrating its potential to positively impact education by addressing challenges and enhancing learning experiences.     

Published

2012-2024

Issue

Section

Articles

How to Cite

Gamification and AI:The dynamic duo revolutionizing e-learning. (2024). Ajasraa ISSN 2278-3741 UGC CARE 1, 13(10), 189-195. https://doi.org/10.7492/rcrbdv54

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